Game Developer Focused on Unreal Engine and RPG Maker

Turning Fantasy into Reality
and in our reality, it has no End

I am an indie game developer focused on Unreal Engine (C++ and Blueprints) and RPG Maker. I also have experience with other engines such as Godot, Unity, GameMaker, RPG Developer Bakin, and Construct.
Inspired by games like "Final Fantasy X", "Final Fantasy XII", and "Nier: Automata", my goal is to contribute to projects with the potential to leave a lasting impact on the gaming community.
I am open to junior developer positions, internships, and volunteer projects that allow me to learn and grow in the field. My goal is to build a career that I can look back on with pride, knowing I created memorable experiences for players.